
import util.*;
import rocknrollracing.*;
import corejuliano.*;
import rocknrollracing.phase.*;

class Main extends Object
{	 
	
	public static function main()
	{
		Logger.start();				
		
		var phase:Phase = RocknRollRacingPhaseFactory.getPhaseById("rocknrollracingphase01");
		GameManager.getInstance().setActivePhase(phase);
		GameManager.getInstance().start();
	}
	
}